Hello! As a multifaceted 2D game art generalist, concept artist, lead artist, manga artist, and illustrator, I bring over 6 years of dedicated experience in game art, enriched by creative ventures in marketing videos, illustrations, TV animated series, and a diverse array of genres including mature content games.
My artistic journey is characterized by a rich tapestry of character and environment design, concept art, key art, splash art, promo art, illustration, manga art, storyboarding, and photo-bashing. I thrive in weaving visual narratives that resonate emotionally, believing firmly that art is not just a craft but a storytelling medium that beautifies our world and fuels our dreams.
Proficient in tools like Photoshop, After Effects, I am also familiar with Clip Studio Paint, Blender, Unity Engine, Pro Create, and Spine, I have honed my skills to not only envision but also to bring to life fantastical worlds and characters that captivate and inspire. My work has graced the projects of studios such as FaiFly and Your Story Interactive, where my contributions have played a pivotal role in the storytelling process.
As an artist, I'm on a constant lookout for mid to hardcore projects that boast a narrative with a unique design and a high level of creativity. I have a particular affinity for genres that push the boundaries of imagination—fantasy, sci-fi, cyberpunk, horror, as well as manga and anime.
Innovation is at the heart of my workflow; I embrace AI and other state-of-the-art tools to enhance efficiency and maintain a keen eye for detail—those subtle touches that bring a scene, a character, or a story to life. My approach is to tailor each project's creative process to maximize its potential while ensuring that every stroke, every shade, and every line contributes to a cohesive and compelling whole.
Join me in a collaborative endeavor where we can explore the uncharted territories of creativity, and together, craft art that not only stands out but also tells a tale that will be remembered.
- Initially hired as an Art Lead and promoted to Art Director within a year.
- Successfully managed a team of 5 junior artists and one middle artist, providing additional art courses and guidance to foster their growth.
- Implemented effective planning and management solutions, resulting in a 2x increase in productivity while maintaining the initial quality of the game.
Art Style: Semi-anime, anime style
content - Romance Club - visual storytelling, choice-based game
my obligations - character design, backgrounds design, digital matte painting
my tools - Adobe Photoshop
The game is available in apple and google play stores and it's free to play
I had many different projects and had fun being a freelancer
content - 2d animated advertisement videos
my obligations - create proper concept, scripts, storyboards, logos, animation
my tools - Photoshop, After Effects, Illustrator, traditional paper and pencils
show reel https://www.youtube.com/watch?v=-Zzgfn1h418
a educational animated tv show
my position - artist and animator
my obligations - creating art, preparing artistic material for animation, animation
my tools - Adobe Photoshop, Adobe After Effects
show reel https://www.youtube.com/watch?v=JOiShO6UrFY